UCollisionProfile::LoadProfileConfig

This function loads all config data to memory

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h

Include

#include "Engine/CollisionProfile.h"

Source

/Engine/Source/Runtime/Engine/Private/Collision/CollisionProfile.cpp

Syntax

void LoadProfileConfig
(
    bool bForceInit
)

Remarks

This function loads all config data to memory

First it fixes the meta data for each custom channel name since those meta data is used for #2

Second it sets up Correct ResponseToChannel for all profiles

It loads profile redirect data