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| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h |
Include |
#include "Engine/Blueprint.h" |
class UDEPRECATED_Breakpoint : public UObject
Breakpoints have been moved to Engine/Source/Editor/UnrealEd/Public/Kismet2/Breakpoint.h, renamed to FBlueprintBreakpoint, and are now UStructs