UEngine::AllowSelectTranslucent

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Override Hierarchy

UEngine::AllowSelectTranslucent()

UUnrealEdEngine::AllowSelectTranslucent()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

virtual bool AllowSelectTranslucent() const

Returns

true if selection of translucent objects in perspective view ports is allowed