UEngine::BroadcastActorsMoved

Called when actors have been translated, rotated, or scaled by the editor

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

void BroadcastActorsMoved
(
    TArray< AActor * > & Actors
) const

Remarks

Called when actors have been translated, rotated, or scaled by the editor