UEngine::BroadcastTravelFailure

Called by internal engine systems after a travel failure has occurred

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

void BroadcastTravelFailure
(
    UWorld * InWorld,
    ETravelFailure::Type FailureType,
    const FString & ErrorString
)

Remarks

Called by internal engine systems after a travel failure has occurred