UEngine::CleanupPackagesToFullyLoad

Removes the PerMapPackages from the RootSet

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

void CleanupPackagesToFullyLoad
(
    FWorldContext & Context,
    EFullyLoadPackageType FullyLoadType,
    const FString & Tag
)

Remarks

Removes the PerMapPackages from the RootSet

Parameters

Parameter

Description

FullyLoadType

When to load the packages (based on map, GameMode, etc)

Tag

Name of the map/game to cleanup packages for