FCopyPropertiesForUnrelatedObjectsParams

Makes a strong effort to copy everything possible from and old object to a new object of a different class, used for blueprint to update things after a recompile.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

struct FCopyPropertiesForUnrelatedObjectsParams

Remarks

Makes a strong effort to copy everything possible from and old object to a new object of a different class, used for blueprint to update things after a recompile.

Variables

Name Description

Public variable

bool

 

bAggressiveDefaultSubobjectReplacement

Public variable

bool

 

bClearReferences

Public variable

bool

 

bCopyDeprecatedProperties

Public variable

bool

 

bDoDelta

Public variable

bool

 

bDontClearReferenceIfNewerClassExists

Public variable

bool

 

bNotifyObjectReplacement

Public variable

bool

 

bPerformDuplication

Public variable

bool

 

bPreserveRootComponent

Public variable

bool

 

bReplaceObjectClassReferences

Public variable

bool

 

bSkipCompilerGeneratedDefaults

Skips copying properties with BlueprintCompilerGeneratedDefaults metadata

Constructors