FLevelActorDetachedEvent

Editor-only event triggered when actors are detached in the world

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Inheritance Hierarchy

TBaseMulticastDelegate_TwoParams< void, AActor , const AActor >

UEngine::FLevelActorDetachedEvent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

class FLevelActorDetachedEvent : public TBaseMulticastDelegate_TwoParams< void, AActor , const AActor >

Remarks

Editor-only event triggered when actors are detached in the world