FLevelActorFolderChangedEvent

Editor-only event triggered when actors' folders are changed

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

TBaseMulticastDelegate_TwoParams< void, const AActor *, FName >

UEngine::FLevelActorFolderChangedEvent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

class FLevelActorFolderChangedEvent : public TBaseMulticastDelegate_TwoParams< void, const AActor *, FName >

Remarks

Editor-only event triggered when actors' folders are changed