FOnActorMovedEvent

Editor-only event triggered after an actor is moved, rotated or scaled ([AActor::PostEditMove](API\Runtime\Engine\GameFramework\AActor\PostEditMove))

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Inheritance Hierarchy

TBaseMulticastDelegate_OneParam< void, AActor * >

UEngine::FOnActorMovedEvent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

class FOnActorMovedEvent : public TBaseMulticastDelegate_OneParam< void, AActor * >

Remarks

Editor-only event triggered after an actor is moved, rotated or scaled (AActor::PostEditMove)