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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
ULocalPlayer * FindFirstLocalPlayerFromPlatformUserId
(
FPlatformUserId PlatformUserId
) const
Returns the first ULocalPlayer that matches the given platform user id, or the first player if the id is invalid This will search across all world contexts.