UEngine::GetAverageUnitTimes

Returns the average game/render/gpu/total time since this function was last called

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

void GetAverageUnitTimes
(
    TArray< float > & AverageTimes
)

Remarks

Returns the average game/render/gpu/total time since this function was last called