UEngine::GetCustomTimeStep

Get the custom time step that control the Engine Framerate/Timestep

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

UEngineCustomTimeStep * GetCustomTimeStep() const

Remarks

Get the custom time step that control the Engine Framerate/Timestep