UEngine::GetMapChangeFailureDescription

Returns the failure description in case of a failed map change request.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

FString GetMapChangeFailureDescription
(
    FWorldContext & Context
)

Remarks

Returns the failure description in case of a failed map change request.

Returns

Human readable failure description in case of failure, empty string otherwise