UEngine::GetPropertyColorationColor

Computes a color to use for property coloration for the given object.

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Override Hierarchy

UEngine::GetPropertyColorationColor()

UEditorEngine::GetPropertyColorationColor()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

virtual bool GetPropertyColorationColor
(
    class UObject * Object,
    FColor & OutColor
)

Remarks

Computes a color to use for property coloration for the given object.

Returns

true if a color was successfully set on OutColor, false otherwise.

Parameters

Parameter

Description

Object

The object for which to compute a property color.

OutColor

[out] The returned color.