UEngine::IsWorldDuplicate

Helper function that returns true if InWorld is the outer of a level in a collection of type DynamicDuplicatedLevels.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp

Syntax

bool IsWorldDuplicate
(
    const UWorld *const InWorld
)

Remarks

Helper function that returns true if InWorld is the outer of a level in a collection of type DynamicDuplicatedLevels. For internal engine use.