UEngine::RemapGamepadControllerIdForPIE

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Override Hierarchy

UEngine::RemapGamepadControllerIdForPIE()

UEditorEngine::RemapGamepadControllerIdForPIE()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

virtual void RemapGamepadControllerIdForPIE
(
    class UGameViewportClient * InGameViewport,
    int32 & ControllerId
)