UEngine::SetMapBuildCancelled

Sets the flag that states whether or not the map build was canceled.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

virtual void SetMapBuildCancelled
(
    bool InCancelled
)

Remarks

Sets the flag that states whether or not the map build was canceled.

Parameters

Parameter

Description

InCancelled

New state for the canceled flag.