UEngine::SetSelectedMaterialColor

Sets the selected material color.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

void SetSelectedMaterialColor
(
    const FLinearColor & InSelectedMaterialColor
)

Remarks

Sets the selected material color. Do not use this if you plan to override the selected material color. Use OverrideSelectedMaterialColor instead This is set by the editor preferences

Parameters

Parameter

Description

SelectedMaterialColor

The new selection color