bAllowMultiThreadedAnimationUpdate

Controls whether by default we allow anim blueprint graph updates to be performed on non-game threads.

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Syntax

uint32 bAllowMultiThreadedAnimationUpdate: 1

Remarks

Controls whether by default we allow anim blueprint graph updates to be performed on non-game threads. This enables some extra checks in the anim blueprint compiler that will warn when unsafe operations are being attempted. This will force all anim blueprints to be recompiled.