UGameViewportClient::OnDrawn

Accessor for the delegate called when the game viewport is drawn, before drawing the console.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

FSimpleMulticastDelegate & OnDrawn()

Remarks

Accessor for the delegate called when the game viewport is drawn, before drawing the console.