UGameViewportClient::OnScreenshotCaptured

Accessor for delegate called when a screenshot is captured

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

static FOnScreenshotCaptured & OnScreenshotCaptured()

Remarks

Accessor for delegate called when a screenshot is captured