UGameViewportClient::PostRender

Called after rendering the player views and HUDs to render menus, the console, etc.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Source

/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp

Syntax

virtual void PostRender
(
    UCanvas * Canvas
)

Remarks

Called after rendering the player views and HUDs to render menus, the console, etc. This is the last rendering call in the render loop

Parameters

Parameter

Description

Canvas

The canvas to use for rendering.