UGameViewportClient::SetUseSoftwareCursorWidgets

Sets whether or not the software cursor widgets are used.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

void SetUseSoftwareCursorWidgets
(
    bool bInUseSoftwareCursorWidgets
)

Remarks

Sets whether or not the software cursor widgets are used. If no software cursor widgets are set this setting has no meaningful effect.