ECurrentState

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Syntax

enum ECurrentState
{
    Removed,
    Unloaded,
    FailedToLoad,
    Loading,
    LoadedNotVisible,
    MakingVisible,
    LoadedVisible,
    MakingInvisible,
}

Values

Name

Description

Removed

Unloaded

FailedToLoad

Loading

LoadedNotVisible

MakingVisible

LoadedVisible

MakingInvisible