ULevelStreaming::GetLevelScriptActor

Returns the Level Script Actor of the level if the level is loaded and valid

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

ALevelScriptActor * GetLevelScriptActor()

Remarks

Returns the Level Script Actor of the level if the level is loaded and valid