ULevelStreaming::GetPriority

Sets the relative priority of considering the streaming level.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Syntax

int32 GetPriority() const

Remarks

Sets the relative priority of considering the streaming level. Changing the priority will not interrupt the currently considered level, but will affect the next time a level is being selected for evaluation.