ULevelStreaming::PrepareLoadedLevel

Sets loaded level, fixups for PIE, notifies level is loaded, apply necessary modifications on level once loaded.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

void PrepareLoadedLevel
(
    ULevel * InLevel,
    UPackage * InLevelPackage,
    int32 InPIEInstanceID
)

Remarks

Sets loaded level, fixups for PIE, notifies level is loaded, apply necessary modifications on level once loaded.