ULevelStreaming::SetFolderPath

Sets the folder path for this level in the world browser. Only available in editor builds

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

void SetFolderPath
(
    const FName & InFolderPath
)

Remarks

Sets the folder path for this level in the world browser. Only available in editor builds