ULevelStreaming::SetPriority

Sets the relative priority of considering the streaming level.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

void SetPriority
(
    int32 NewPriority
)

Remarks

Sets the relative priority of considering the streaming level. Changing the priority will not interrupt the currently considered level, but will affect the next time a level is being selected for evaluation.