ULevelStreaming::SetShouldBeLoaded

Virtual that can be overriden to change whether a streaming level should be loaded.

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Override Hierarchy

ULevelStreaming::SetShouldBeLoaded()

ULevelStreamingDynamic::SetShouldBeLoaded()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

virtual void SetShouldBeLoaded
(
    bool bInShouldBeLoaded
)

Remarks

Virtual that can be overriden to change whether a streaming level should be loaded. Doesn't do anything at the base level as should be loaded defaults to true