ULightMapTexture2D

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h

Include

#include "Engine/LightMapTexture2D.h"

Syntax

class ULightMapTexture2D : public UTexture2D

Variables

Name Description

Public variable

ELightMapFlags

 

LightmapFlags

Bit-field with lightmap flags.

Constructors

Name Description

Public function

ULightMapTexture2D

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UObject

Name Description

Public function Virtual

FString

 

GetDesc()

Returns a one line description of an object for viewing in the generic browser

Public function Virtual

void

 

Serialize

(
    FArchive& Ar
)

Handles reading, writing, and reference collecting using FArchive.