ULocalPlayer::GetProjectionData

Helper function for deriving various bits of data needed for projection

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h

Include

#include "Engine/LocalPlayer.h"

Source

/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp

Syntax

virtual bool GetProjectionData
(
    FViewport * Viewport,
    FSceneViewProjectionData & ProjectionData,
    int32 StereoViewIndex
) const

Remarks

Helper function for deriving various bits of data needed for projection

Returns

False if there is no viewport, or if the Actor is null

Parameters

Parameter

Description

Viewport

The ViewClient's viewport

ProjectionData

The structure to be filled with projection data

StereoViewIndex

The index of the view when using stereoscopy