ULocalPlayer::GetSubsystemBase

Get a Subsystem of specified type

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h

Include

#include "Engine/LocalPlayer.h"

Syntax

ULocalPlayerSubsystem * GetSubsystemBase
(
    TSubclassOf< ULocalPlayerSubsystem > SubsystemClass
) const

Remarks

Get a Subsystem of specified type