ULocalPlayer::SetPlatformUserId

Changes the platform user that is assigned to this player

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h

Include

#include "Engine/LocalPlayer.h"

Source

/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp

Syntax

virtual void SetPlatformUserId
(
    FPlatformUserId InPlatformUserId
)

Remarks

Changes the platform user that is assigned to this player