UNetDriver::NotifyGameInstanceUpdated

Creates a trace event that updates the name and properties of the associated Game Instance

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h

Include

#include "Engine/NetDriver.h"

Source

/Engine/Source/Runtime/Engine/Private/NetDriver.cpp

Syntax

void NotifyGameInstanceUpdated()

Remarks

Creates a trace event that updates the name and properties of the associated Game Instance