UPrimaryDataAsset::PreSave

Updates AssetBundleData

Choose your operating system:

Windows

macOS

Linux

Deprecated

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h

Include

#include "Engine/DataAsset.h"

Source

/Engine/Source/Runtime/Engine/Private/DataAsset.cpp

Syntax

virtual void PreSave
(
    const class ITargetPlatform * TargetPlatform
)

Remarks

Updates AssetBundleData