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| UPrimaryDataAsset::UpdateAssetBundleData()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/DataAsset.h |
Include |
#include "Engine/DataAsset.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DataAsset.cpp |
virtual void UpdateAssetBundleData()
This scans the class for AssetBundles metadata on asset properties and initializes the AssetBundleData with InitializeAssetBundlesFromMetadata