USkeletalMesh::CancelAllPendingStreamingActions

Cancels any pending static mesh streaming actions if possible.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

static void CancelAllPendingStreamingActions()

Remarks

Cancels any pending static mesh streaming actions if possible. Returns when no more async loading requests are in flight.