EAsyncPropertyLockType

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Syntax

enum EAsyncPropertyLockType
{
    None         = 0,
    ReadOnly     = 1,
    WriteOnly    = 2,
    ReadWrite    = 3,
}

Values

Name

Description

None

ReadOnly

WriteOnly

ReadWrite