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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h |
Include |
#include "Engine/SkeletalMeshSocket.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
bool AttachActor
(
class AActor * Actor,
class USkeletalMeshComponent * SkelComp
) const
Utility to associate an actor with a socket
Utility to associate an actor with a socket
bool true if successful, false if not
Parameter |
Description |
---|---|
Actor |
The actor to attach to the socket |
SkelComp |
The skeletal mesh component associated with this socket. |
Actor |
The actor to attach to the socket |
SkelComp |
The skeletal mesh component that the socket comes from |