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| TBaseMulticastDelegate_TwoParams< void, const class USkeletalMeshSocket , const class FProperty >
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h |
Include |
#include "Engine/SkeletalMeshSocket.h" |
class FSocketChangedEvent : public TBaseMulticastDelegate_TwoParams< void, const class USkeletalMeshSocket , const class FProperty >
Broadcasts a notification whenever the socket property has changed.