USkeletalMeshSocket::GetSocketMatrix

Utility that returns the current matrix for this socket.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h

Include

#include "Engine/SkeletalMeshSocket.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

bool GetSocketMatrix
(
    FMatrix & OutMatrix,
    const class USkeletalMeshComponent * SkelComp
) const

Remarks

Utility that returns the current matrix for this socket. Returns false if socket was not valid (bone not found etc)