USkeletalMeshSocket::GetSocketTransform

Utility that returns the current transform for this socket.

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h

Include

#include "Engine/SkeletalMeshSocket.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

FTransform GetSocketTransform
(
    const class USkeletalMeshComponent * SkelComp
) const

Remarks

Utility that returns the current transform for this socket.