FBuildMeshDescriptionsLODParams

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h

Include

#include "Engine/StaticMesh.h"

Syntax

struct FBuildMeshDescriptionsLODParams

Variables

Name Description

Public variable

bool

 

bUseFullPrecisionUVs

If true, UVs will be stored at full floating point precision.

Public variable

bool

 

bUseHighPrecisionTangentBasis

If true, Tangents will be stored at 16 bit vs 8 bit precision.