UStaticMesh::GetAssetUserDataOfClass

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

IInterface_AssetUserData::GetAssetUserDataOfClass()

UStaticMesh::GetAssetUserDataOfClass()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h

Include

#include "Engine/StaticMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

virtual UAssetUserData * GetAssetUserDataOfClass
(
    TSubclassOf< UAssetUserData > InUserDataClass
)