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| IInterface_AssetUserData::GetAssetUserDataOfClass()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
Include |
#include "Engine/StaticMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
virtual UAssetUserData * GetAssetUserDataOfClass
(
TSubclassOf< UAssetUserData > InUserDataClass
)