UTexture::AddAssetUserData

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Override Hierarchy

IInterface_AssetUserData::AddAssetUserData()

UTexture::AddAssetUserData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

virtual void AddAssetUserData
(
    UAssetUserData * InUserData
)