UTexture::BeginCachePlatformData

Begins caching platform data in the background.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp

Syntax

void BeginCachePlatformData()

Remarks

Begins caching platform data in the background.