CompositeTexture

Can be defined to modify the roughness based on the normal map variation (mostly from mip maps).

Choose your operating system:

Windows

macOS

Linux

Syntax

TObjectPtr< class UTexture > CompositeTexture

Remarks

Can be defined to modify the roughness based on the normal map variation (mostly from mip maps). MaxAlpha comes in handy to define a base roughness if no source alpha was there. Make sure the normal map has at least as many mips as this texture.