UTexture::GetBuildRequiredMemory

Get an estimate of the peak amount of memory required to build this texture.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

int64 GetBuildRequiredMemory() const

Remarks

Get an estimate of the peak amount of memory required to build this texture.